Modern C Design

Modern C   Design Author Andrei Alexandrescu
ISBN-10 0201704315
Release 2001
Pages 323
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This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

C Template Metaprogramming

C   Template Metaprogramming Author David Abrahams
ISBN-10 9780321623911
Release 2004-12-10
Pages 400
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C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal—the Boost Metaprogramming Library. Note: CD materials are only available with the print edition.

C Coding Standards

C   Coding Standards Author Herb Sutter
ISBN-10 0132654423
Release 2004-10-25
Pages 240
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Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.

API Design for C

API Design for C  Author Martin Reddy
ISBN-10 0123850045
Release 2011-03-14
Pages 472
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API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility. Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online. Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects.

Design Patterns in Modern C

Design Patterns in Modern C  Author Dmitri Nesteruk
ISBN-10 9781484236031
Release 2018-04-18
Pages 314
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Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Exceptional C

Exceptional C  Author Herb Sutter
ISBN-10 0201615622
Release 2000
Pages 208
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The puzzles and problems in Exceptional C++ not only entertain, they will help you hone your skills to become the sharpest C++ programmer you can be. Many of these problems are culled from the famous Guru of the Week feature of the Internet newsgroup comp.lang.c++, moderated, expanded and updated to conform to the official ISO/ANSI C++ Standard. Try your skills against the C++ masters and come away with the insight and experience to create more efficient, effective, robust, and portable C++ code.

Discovering Modern C

Discovering Modern C  Author Peter Gottschling
ISBN-10 9780134383668
Release 2015-12-23
Pages 480
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As scientific and engineering projects grow larger and more complex, it is increasingly likely that those projects will be written in C++. With embedded hardware growing more powerful, much of its software is moving to C++, too. Mastering C++ gives you strong skills for programming at nearly every level, from “close to the hardware” to the highest-level abstractions. In short, C++ is a language that scientific and technical practitioners need to know. Peter Gottschling’s Discovering Modern C++ is an intensive introduction that guides you smoothly to sophisticated approaches based on advanced features. Gottschling introduces key concepts using examples from many technical problem domains, drawing on his extensive experience training professionals and teaching C++ to students of physics, math, and engineering. This book is designed to help you get started rapidly and then master increasingly robust features, from lambdas to expression templates. You’ll also learn how to take advantage of the powerful libraries available to C++ programmers: both the Standard Template Library (STL) and scientific libraries for arithmetic, linear algebra, differential equations, and graphs. Throughout, Gottschling demonstrates how to write clear and expressive software using object orientation, generics, metaprogramming, and procedural techniques. By the time you’re finished, you’ll have mastered all the abstractions you need to write C++ programs with exceptional quality and performance.

The D Programming Language

The D Programming Language Author Andrei Alexandrescu
ISBN-10 9780132654401
Release 2010-06-02
Pages 456
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D is a programming language built to help programmers address the challenges of modern software development. It does so by fostering modules interconnected through precise interfaces, a federation of tightly integrated programming paradigms, language-enforced thread isolation, modular type safety, an efficient memory model, and more. The D Programming Language is an authoritative and comprehensive introduction to D. Reflecting the author’s signature style, the writing is casual and conversational, but never at the expense of focus and pre¿cision. It covers all aspects of the language (such as expressions, statements, types, functions, contracts, and modules), but it is much more than an enumeration of features. Inside the book you will find In-depth explanations, with idiomatic examples, for all language features How feature groups support major programming paradigms Rationale and best-use advice for each major feature Discussion of cross-cutting issues, such as error handling, contract programming, and concurrency Tables, figures, and “cheat sheets” that serve as a handy quick reference for day-to-day problem solving with D Written for the working programmer, The D Programming Language not only introduces the D language—it presents a compendium of good practices and idioms to help both your coding with D and your coding in general.

A Tour of C

A Tour of C  Author Bjarne Stroustrup
ISBN-10 9780321958310
Release 2014
Pages 181
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Extended and enhanced version of: The C++ programming language, Fourth edition.

Large scale C Software Design

Large scale C   Software Design Author John Lakos
ISBN-10 0201633620
Release 1996
Pages 846
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In designing large-scale C++ applications, you are entering a dimension barely skimmed by most C++ books, particularly considering experience with small programming projects does not scale up to larger projects. This book unites high-level design concepts with specific C++ programming details to reveal practical methods for planning and implementing high-quality large C++ systems. You will learn the importance of physical design in large systems, how to structure your software as an acyclic hierarchy of components, and techniques for reducing link-time and compile-time dependencies. Then the book turns to logical design issues--architecting a component, designing a function, and implementing an object--all in the context of a large-project environment.

Advanced Metaprogramming in Classic C

Advanced Metaprogramming in Classic C  Author Davide Di Gennaro
ISBN-10 9781484210109
Release 2015-05-08
Pages 572
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Advanced Metaprogramming in Classic C++ aims to be both an introduction and a reference to C++ template metaprogramming (TMP); TMP is presented in the book as a set of techniques that will bring a new style in C++ and make code exceptionally clear and efficient. The book deals with language aspects, design patterns, examples and applications (seen as case studies). Special emphasis is put on small reusable techniques that will improve the quality of daily work. What makes the book exceptional is the level of understanding of the concepts involved imparted by the author. This is not just a rote overview of metaprogramming. You will truly understand difficult topics like static assertions, how to write metafunctions, overload resolution, lambda expressions, and many others. More than that, you will work through them with practical examples guided by the author's frank explanations. This book requires you to think and to learn and to understand the language so that you can program at a higher level.

C Programming with Design Patterns Revealed

C   Programming with Design Patterns Revealed Author Tomasz Muldner
ISBN-10 0201722313
Release 2002
Pages 512
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C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use.This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter.This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.

Practical C Design

Practical C   Design Author Adam B. Singer
ISBN-10 9781484230572
Release 2017-09-27
Pages 246
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Go from competent C++ developer to skilled designer or architect using this book as your C++ design master class. This title will guide you through the design and implementation of a fun, engaging case study. Starting with a quick exploration of the requirements for building the application, you'll delve into selecting an appropriate architecture, eventually designing and implementing all of the necessary modules to meet the project’s requirements. By the conclusion of Practical C++ Design, you'll have constructed a fully functioning calculator that builds and executes on multiple platforms. Access to the complete source code will help speed your learning. Utilize the Model-View-Controller pattern to determine the optimal architecture for the calculator; the observer pattern to design an event system; the singleton pattern as you design the calculator’s central data repository, a reusable stack; the command pattern to design a command system supporting unlimited undo/redo; and the abstract factory pattern for a cross-platform plugin infrastructure to make the calculator extensible. What You Will Learn Read a specification document and translate it into a practical C++ design Understand trade-offs in selecting between alternative design scenarios Gain practical experience in applying design patterns to realistic development scenarios Learn how to effectively use language elements of modern C++ to create a lasting design Develop a complete C++ program from a blank canvas through to a fully functioning, cross platform application Read, modify, and extend existing, high quality code Learn the fundamentals of API design, including class, module, and plugin interfaces Who This Book Is For The experienced C++ developer ready to take the next step to becoming a skilled C++ designer.

Advanced C programming styles and idioms

Advanced C   programming styles and idioms Author James O. Coplien
ISBN-10 UOM:39015024780564
Release 1992
Pages 520
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Software -- Programming Languages.

Exceptional C Style

Exceptional C   Style Author Herb Sutter
ISBN-10 0201760428
Release 2005
Pages 325
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Software "style" is about finding the perfect balance between overhead and functionality... elegance and maintainability... flexibility and excess. In Exceptional C++ Style , legendary C++ guru Herb Sutter presents 40 new programming scenarios designed to analyze not only the what but the why and help you find just the right balance in your software. Organized around practical problems and solutions, this book offers new insight into crucial C++ details and interrelationships, and new strategies for today's key C++ programming techniques--including generic programming, STL, exception safety, and more. You'll find answers to questions like: What can you learn about library design from the STL itself? How do you avoid making templated code needlessly non-generic? Why shouldn't you specialize function templates? What should you do instead? How does exception safety go beyond try and catch statements? Should you use exception specifications, or not? When and how should you "leak" the private parts of a class? How do you make classes safer for versioning? What's the real memory cost of using standard containers? How can using const really optimize your code? How does writing inline affect performance? When does code that looks wrong actually compile and run perfectly, and why should you care? What's wrong with the design of std::string? Exceptional C++ Style will help you design, architect, and code with style--and achieve greater robustness and performance in all your C++ software.

The Seasoned Schemer

The Seasoned Schemer Author Daniel P. Friedman
ISBN-10 026256100X
Release 1996
Pages 210
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"drawings by Duane Bibby" foreword and afterword by Guy L. Steele Jr. "I learned more about LISP from this book than I have from any of the other LISP books I've read over the years. . . . While other books will tell you the mechanics of LISP, they can leave you largely uninformed on the style of problem-solving for which LISP is optimized. The Little LISPer teaches you how to think in the LISP language. . . an inexpensive, enjoyable introduction." -- Gregg Williams, Byte The notion that "thinking about computing is one of the most exciting things the human mind can do" sets both "The Little Schemer" (formerly known as "The Little LISPer" ) and its new companion volume, "The Seasoned Schemer," apart from other books on LISP. The authors' enthusiasm for their subject is compelling as they present abstract concepts in a humorous and easy-to-grasp fashion. Together, these books will open new doors of thought to anyone who wants to find out what computing is really about. "The Little Schemer" introduces computing as an extension of arithmetic and algebra -- things that everyone studies in grade school and high school. It introduces programs as recursive functions and briefly discusses the limits of what computers can do. The authors use the programming language Scheme, and interesting foods to illustrate these abstract ideas. "The Seasoned Schemer" informs the reader about additional dimensions of computing: functions as values, change of state, and exceptional cases. "The Little LISPer" has been a popular introduction to LISP for many years. It had appeared in French and Japanese. "The Little Schemer" and"The Seasoned Schemer" are worthy successors and will prove equally popular as textbooks for Scheme courses as well as companion texts for any complete introductory course in Computer Science. Download DrScheme - a graphical environment for developing Scheme programs

Generic Programming and the STL

Generic Programming and the STL Author Matthew H. Austern
ISBN-10 0201309564
Release 1999
Pages 548
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This book explains the C++ Standard Template Library (STL) in terms of generic programming--a way of designing and writing programs so that the programs can easily be reused.