Modern C Design

Modern C   Design Author Andrei Alexandrescu
ISBN-10 0201704315
Release 2001
Pages 323
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This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.



Modernes C Design

Modernes C   Design Author Andrei Alexandrescu
ISBN-10 3826613473
Release 2003
Pages 424
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Modernes C Design has been writing in one form or another for most of life. You can find so many inspiration from Modernes C Design also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Modernes C Design book for free.



Effektiv C programmieren

Effektiv C   programmieren Author Scott Meyers
ISBN-10 9783827330789
Release 2011
Pages 326
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Effektiv C programmieren has been writing in one form or another for most of life. You can find so many inspiration from Effektiv C programmieren also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Effektiv C programmieren book for free.



Entwurfsmuster

Entwurfsmuster Author Erich Gamma
ISBN-10 3827330432
Release 2011
Pages 479
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Entwurfsmuster has been writing in one form or another for most of life. You can find so many inspiration from Entwurfsmuster also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Entwurfsmuster book for free.



Moderne C Programmierung

Moderne C   Programmierung Author Ralf Schneeweiß
ISBN-10 9783642214295
Release 2012-04-27
Pages 393
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C++ ist eine objektorientierte Programmiersprache – neben der Objektorientierung gewinnt aber die generische Programmierung zunehmend an Bedeutung. Das Buch liefert eine fundierte Darstellung des modernen Programmdesigns in C++ gemäß dem ANSI- bzw. dem ISO-Standard. Der Autor behandelt zunächst die grundlegenden Sprachelemente von C++, dann erläutert er detailliert die klassische objektorientierte Modellierung sowie die modernen Techniken der generischen oder aspektorientierten Programmierung mittels Templates und Design Patterns.



Exceptional C

Exceptional C   Author Herb Sutter
ISBN-10 3827317118
Release 2000
Pages 248
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Exceptional C has been writing in one form or another for most of life. You can find so many inspiration from Exceptional C also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Exceptional C book for free.



C 11

C  11 Author Peter Pohmann
ISBN-10 9783868026306
Release 2013-10-14
Pages 300
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Setzen Sie C++ 11 schon in Ihrer täglichen Arbeit ein? Warum eigentlich nicht? Der neue Standard enthält viele Erweiterungen, die Ihnen das Programmiererleben leichter und Ihre Anwendungen besser machen. Vom Schlüsselwort für undefinierte Zeiger über Lambda-Ausdrücke bis zur Unterstützung paralleler Programmierung. Eine ganze Menge davon ist auch schon in Visual Studio, gcc und anderen Compilern realisiert. Dieses Büchlein ist Ihr schneller Weg, wie Sie relevante Neuerungen schon morgen in Code umsetzen. Peter Pohmann strebt nicht danach, möglichst alle Aspekte der dritten Version ausführlichst zu beschreiben sondern gibt Ihnen so knapp wie möglich das nötige Wissen und Verständnis an die Hand, die neuen Möglichkeiten sofort einzusetzen. Er lässt alles weg, was Ihnen in der Praxis nicht weiterhilft, zum Beispiel Features die in keinem verbreiteten Compiler implementiert sind. Dafür gibt es zu jeder Neuerung Tipps, ob, wie und wann man sie am besten verwendet. Zielgruppe: Entwickler und Interessierte in C++, Alle, die keine Zeit haben umfangreiche Werke zur Sprache zu lesen



Handbuch Robotik

Handbuch Robotik Author Matthias Haun
ISBN-10 9783540255086
Release 2007-02-08
Pages 550
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Die Robotik stellt sich bisher als ein weit ausgedehntes Forschungsgebiet dar. Robotik als lernende Systeme werden in diesem Buch durch intelligente, rechnerbasierte Technologien in funktionaler Hinsicht beschrieben. Konkrete Anwendungsfälle werden modellierbar mit Hilfe der objektorientierten Ontologie, die Implementierung dieser Modelle durch Knowledge Computing Technologien unter Java ermöglicht die Umsetzung. Der Autor geht auf die den Systemen eigene Softwareintelligenz ein; es beschreibt im Detail die Bausteine dafür sowie die notwendigen Ansätze für lernende Systeme mit intelligenten Eigenschaften. In diesem Buch wird die Robotik als Wissenschaft formuliert, verstanden als Gesamtheit naturwissenschaftlicher Analysen von Erkennen, Wissen und Handeln in allen Dimensionen und Funktionsweisen von Systemen. Der wissensorientierte Ansatz skizziert ein Modell wissenschaftlichen Handelns zur systematischen Problemlösung nach wissenschaftlichen Kriterien. Auf Basis der bereits klassischen Informationsverarbeitung entwickelt der Autor deren basale theoretische Konzepte (Daten, Information, Symbol, Repräsentation) weiter aus (Wissensverarbeitung). So liegt denn auch ein Schwerpunkt des Buches eben nicht nur auf dem technischen Aspekt der Robotik, wie beispielsweise dem Bau von Robotern (Mechanik), der Steuerung der Gelenke (Elektronik) oder der Mechatronik (als die Verbindung von Mechanik und Elektronik). Vielmehr beschreibt das Buch auch die Möglichkeiten der Programmierung von Robotersystemen. Am Ende wird sich dann zeigen, daß in der zukünftigen Brainware das Potenzial zu suchen ist, was letzlich Roboter zu intelligenten Robotersystemen avancieren läßt.



Applied C

Applied C  Author Philip Romanik
ISBN-10 0321108949
Release 2003
Pages 330
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* *Effective, practical tips for building fast, real, and robust C++ programs. *Solutions-based: Discusses ideal solutions versus practical solutions and the tradeoffs of various design decisions. *Concrete case study runs throughout the book and shows how to develop quality C++ software.



Touch of Class

Touch of Class Author Bertrand Meyer
ISBN-10 9783540921455
Release 2009-06-29
Pages 876
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From object technology pioneer and ETH Zurich professor Bertrand Meyer, winner of the Jolt award and the ACM Software System Award, a revolutionary textbook that makes learning programming fun and rewarding. Meyer builds his presentation on a rich object-oriented software system supporting graphics and multimedia, which students can use to produce impressive applications from day one, then understand inside out as they learn new programming techniques. Unique to Touch of Class is a combination of a practical, hands-on approach to programming with the introduction of sound theoretical support focused on helping students learn the construction of high quality software. The use of full color brings exciting programming concepts to life. Among the useful features of the book is the use of Design by Contract, critical to software quality and providing a gentle introduction to formal methods. Will give students a major advantage by teaching professional-level techniques in a literate, relaxed and humorous way.



Formal and Practical Aspects of Domain Specific Languages Recent Developments

Formal and Practical Aspects of Domain Specific Languages  Recent Developments Author Mernik, Marjan
ISBN-10 9781466620933
Release 2012-09-30
Pages 677
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"This book presents current research on all aspects of domain-specific language for scholars and practitioners in the software engineering fields, providing new results and answers to open problems in DSL research"--



Generative Programming and Component Engineering

Generative Programming and Component Engineering Author Robert Glück
ISBN-10 9783540319771
Release 2005-10-05
Pages 452
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Generative Programming and Component Engineering has been writing in one form or another for most of life. You can find so many inspiration from Generative Programming and Component Engineering also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Generative Programming and Component Engineering book for free.



C

C Author André Willms
ISBN-10 3827321824
Release 2005
Pages 445
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C has been writing in one form or another for most of life. You can find so many inspiration from C also informative, and entertaining. Click DOWNLOAD or Read Online button to get full C book for free.



API Design for C

API Design for C  Author Martin Reddy
ISBN-10 0123850045
Release 2011-03-14
Pages 472
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API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility. Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online. Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects.



Professional C

Professional C  Author Marc Gregoire
ISBN-10 9781118858134
Release 2014-08-25
Pages 984
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Master complex C++ programming with this helpful, in-depth resource From game programming to major commercial software applications, C++ is the language of choice. It is also one of the most difficult programming languages to master. While most competing books are geared toward beginners, Professional C++, Third Edition, shows experienced developers how to master the latest release of C++, explaining little known features with detailed code examples users can plug into their own codes. More advanced language features and programming techniques are presented in this newest edition of the book, whose earlier editions have helped thousands of coders get up to speed with C++. Become familiar with the full capabilities offered by C++, and learn the best ways to design and build applications to solve real-world problems. Professional C++, Third Edition has been substantially revised and revamped from previous editions, and fully covers the latest (2014) C++ standard. Discover how to navigate the significant changes to the core language features and syntax, and extensions to the C++ Standard Library and its templates. This practical guide details many poorly understood elements of C++ and highlights pitfalls to avoid. Best practices for programming style, testing, and debugging Working code that readers can plug into their own apps In-depth case studies with working code Tips, tricks, and workarounds with an emphasis on good programming style Move forward with this comprehensive, revamped guide to professional coding with C++.



Common Design Patterns for Symbian OS

Common Design Patterns for Symbian OS Author Adrian A. I. Issott
ISBN-10 9780470758960
Release 2008-10-13
Pages 444
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Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.



Pattern oriented Analysis and Design

Pattern oriented Analysis and Design Author Sherif M. Yacoub
ISBN-10 0201776405
Release 2004
Pages 385
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- Exploit the significant power of design patterns and make better design decisions with the proven POAD methodology - Improve software quality and reliability while reducing costs and maintenance efforts - Practical case studies and illustrative examples help the reader manage the complexity of software development