Gurps Mysteries

Gurps Mysteries Author Lisa J. Steele
ISBN-10 1556348177
Release 2017-04-17
Pages 128
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A Dame Walks Into Your Office . . . A dead body, no witnesses, and a room full of suspects with perfect alibis. Can you find the killer and bring him to justice? Learn the secrets of mystery fiction - and what will, and will not, work in RPG mysteries. Become a better investigator. Discover the problems you are likely to encounter in a low-tech, magic, super-tech, or horror mystery. GURPS Mysteries covers: Creating mysteries as stand-alone adventures, as part of an existing campaign, or as campaigns in their own right, with specific discussions of the low-tech, modern-tech, future, magic, and horror settings. Setting the crime scene, including detailed forensic information on causes of death, investigation methods, and a forensics timeline. Bringing interesting villains to life, and matching their disadvantages to their motives and means of carrying out a crime. A template-based character-generation system for iconic investigators, including the genius detective, the hardboiled shamus, police detectives, investigating magicians, even "that darn kid." Sample detective and investigative agencies to hire or bedevil characters. Expanded rules for questioning and interacting with NPCs. GURPS Mysteries, by the author of GURPS Cops, is designed both for the GM who wants to create and run mystery adventures and for players who want to become investigators in any setting.



Gurps Arabian Nights

Gurps Arabian Nights Author Phil Masters
ISBN-10 1556342667
Release 1998-01-01
Pages 128
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-- By the top-selling co-author of GURPS Discworld. -- Includes dozens of new magic spells.



Gurps Horror

Gurps Horror Author Kenneth Hite
ISBN-10 1556348231
Release 2017-09-21
Pages 180
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It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes, showing you how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. The famous bibliography of unspeakable tomes and frightening films has grown to match. And the monsters return with unpleasant friends, as monsters inevitably do - all with GURPS Fourth Edition racial templates that let you use them as foes, as sinister Allies and cursed Alternate Forms, and even as PCs! Add the new and disturbing powers, the expanded rules for madness and corruption, and countless other updates, and you have everything you need to drag your horror campaign screaming into the 21st century.



GURPS For Dummies

GURPS For Dummies Author Adam Griffith
ISBN-10 047004361X
Release 2006-06-26
Pages 410
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This is it—the key that unlocks the riches of GURPS (Generic Universal Role Playing System) and gives you a wealth of information on how to create your character and fine-tune your play. Produced in partnership with Steve Jackson Games, the game's creator, GURPS For Dummies is the ideal companion to GURPS Basic Set, 4th Edition that explains the rules. It gives you insight into the choices you’ll make in everything from creating a fun, dynamic character using the allotted number of points, to playing in an adventure, to becoming a GM. Whether you want to be an Amazon princess or a stalwart warrior, an old-fashioned swashbuckler or a modern investigator, a tough cop or a cat burglar, a sorcerer casting spells or a cosmic ranger, fighting lawlessness in the asteroids, this guide will help you: Determine your character’s basic attributes: IQ, DX (dexterity), ST (strength) and HT (health) Figure out your character’s secondary characteristics Choose advantages (including powers and perks) and disadvantages (including quirks and disadvantages with a self-control roll modifier) Optimize your points by using talents Select your skills based on functional area or the campaign setting Enhance your character with spells, magic items, magic staves, and powerstones Strategically purchase equipment for different characters, tech levels, and campaign types Create and manage a character sheet, write a character background, keep a character log, and more—all with samples Choose good combat techniques and play with your character If you want to become a GM, this guide gets you going with advice on creating the adventure, managing the character creation process, managing combat, and interpreting the rules. There’s even a handy Cheat Sheet tear-out GM screen in the front of the book. There are tips throughout, plus advice on how to: Create your very own GURPS universe for your campaign, whether it’s dungeon-crawl, high-adventure, combat-focused, puzzle-focused, or masquerade-type Provide a basic write-up of the world for your players, including technology level, supernatural and supernormal abilities and powers, races, setting, character templates, cultural and social information, and limitations Create an electronic combat grid, a battle log, a tactical map, and more—with samples Do mapping, planning, and plotting Create memorable NPC (nonplayer characters), both good guys and bad guys GURPS For Dummies helps you create more detailed, exciting, and interesting characters and take your game to the next level. That’s important whether you’re saving a princess or saving the planet…searching for hidden treasure or for secrets to eliminate disease… fighting crime or combating armies of evil robots…casting spells in medieval castles or destroying terrorist cells in modern day milieus. With GURPS, the only limitation is your imagination.



Gurps Cthulhupunk

Gurps Cthulhupunk Author Chris W. McCubbin
ISBN-10 1556345615
Release 2002-03-01
Pages
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Gurps Cthulhupunk has been writing in one form or another for most of life. You can find so many inspiration from Gurps Cthulhupunk also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Cthulhupunk book for free.



Gurps Steam Tech

Gurps Steam Tech Author Steve Jackson Games
ISBN-10 1556345631
Release 2001-12-01
Pages
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Gurps Steam Tech has been writing in one form or another for most of life. You can find so many inspiration from Gurps Steam Tech also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Steam Tech book for free.



Gurps Mars

Gurps Mars Author James L. Cambias
ISBN-10 1556345348
Release 2002-04-01
Pages
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Gurps Mars has been writing in one form or another for most of life. You can find so many inspiration from Gurps Mars also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Mars book for free.



No One To Trust A Lexi Carmichael Mystery Book Two

No One To Trust  A Lexi Carmichael Mystery  Book Two Author Julie Moffett
ISBN-10 9781426891731
Release 2011-06-13
Pages
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SWFG: Single, White, Female, Geek. That's me, Lexi Carmichael, a reformed hacker who was gainfully employed by the National Security Agency. But a series of extraordinary events led me to leave government life behind for a fresh start with a brand-new company and an incredibly sexy boss, Finn Shaughnessy. It may not be kosher to have the hots for your boss, but he seems to have the hots for me, too. If only things didn't get so complicated... Darren Greening, a genius researcher from Flow Technologies (our first client!) is missing, and his bosses think I'm involved. And they aren't the only ones—the man who nearly snapped my neck in the parking garage thinks so, too. Now I'm caught in the middle of a complex and dangerous case. I'll have to use all my geek skills and a little help from my friends to solve the mystery of Darren's disappearance before Neck-Snapping-Man makes a return visit... 65,000 words



Julie Moffett s Lexi Carmichael Mystery Series Books 1 3

Julie Moffett s Lexi Carmichael Mystery Series Books 1 3 Author Julie Moffett
ISBN-10 9781459292277
Release 2015-11-16
Pages
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Get to know geek extraordinaire Lexi Carmichael, her friends and her more-than-friends in three fast-paced, high-tech mysteries. Includes bonus prequel novella! NO ONE LIVES TWICE Lexi Carmichael spends her days stopping computer hackers at the NSA and her nights avoiding her mother and a slew of blind dates. Even though she works for a top-secret agency, her life is anything but exciting. Until the day that two gun-toting thugs appear and her best friend vanishes. Enlisting a team of geniuses—plus a sexy government agent and a rich, handsome lawyer who both have the hots for her—Lexi must navigate a maze of leads to find her friend and save the day. NO ONE TO TRUST A series of extraordinary events prompts Lexi to leave government life behind for a fresh start with a brand-new company and an incredibly sexy boss. But when their first client goes missing and his staff think Lexi is involved, she'll have to use her best geek skills—and some help from her friends—to solve the mystery and keep herself safe. NO PLACE LIKE ROME Italy might seem like a long way to go to hide after a disastrous date. But when sexy überhacker Slash (no, that's not his real name) asks Lexi Carmichael to go with him to Rome on an investigation, the timing is sort of perfect. Her messed-up love life becomes the least of her worries, though, thanks to a dead body, a near-kidnapping and the discovery of a top secret encrypted file that not even she can hack. Racing against time, Lexi calls in her genius friends to help uncover a secret—one that someone would kill to keep. NO MONEY DOWN—bonus prequel novella! Lexi + the legendary Zimmerman twins = a friendship made in geek heaven. It all started back when she worked for the NSA…



Gurps Character Assistant

Gurps Character Assistant Author Armin Sykes
ISBN-10 1556347405
Release 2005-05
Pages
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Gurps Character Assistant has been writing in one form or another for most of life. You can find so many inspiration from Gurps Character Assistant also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Character Assistant book for free.



Gurps Steampunk

Gurps Steampunk Author Steve Jackson Games
ISBN-10 1556346050
Release 2002-01-01
Pages
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Gurps Steampunk has been writing in one form or another for most of life. You can find so many inspiration from Gurps Steampunk also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Steampunk book for free.



Gurps Lensman

Gurps Lensman Author Steve Jackson Games
ISBN-10 1556345275
Release 2001-05-01
Pages
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Gurps Lensman has been writing in one form or another for most of life. You can find so many inspiration from Gurps Lensman also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Lensman book for free.



Gurps Villains

Gurps Villains Author James Lowder
ISBN-10 1556344147
Release 2000-01-01
Pages 128
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Gurps Villains has been writing in one form or another for most of life. You can find so many inspiration from Gurps Villains also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Villains book for free.



GURPS Traveller Modular Cutter

GURPS Traveller Modular Cutter Author Andy Akins
ISBN-10 1556344341
Release 2000-11-01
Pages 128
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GURPS Traveller Modular Cutter has been writing in one form or another for most of life. You can find so many inspiration from GURPS Traveller Modular Cutter also informative, and entertaining. Click DOWNLOAD or Read Online button to get full GURPS Traveller Modular Cutter book for free.



Gurps Alternate Earths

Gurps Alternate Earths Author Kenneth Hite
ISBN-10 1556343183
Release 1998-04-01
Pages 128
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-- Six alternate histories where the course of human events went very differently. -- Lead author Kenneth Hite is also the author of the popular new Suppressed Transmission.



Gurps Cops

Gurps Cops Author Steve Jackson Games
ISBN-10 1556344589
Release 2002-03-01
Pages
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Gurps Cops has been writing in one form or another for most of life. You can find so many inspiration from Gurps Cops also informative, and entertaining. Click DOWNLOAD or Read Online button to get full Gurps Cops book for free.



Gurp s Basic Set

Gurp s Basic Set Author Steve Jackson
ISBN-10 155634127X
Release 1991-01-01
Pages 256
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-- One of the best-selling roleplaying systems for more than a decade, and still getting stronger...currently ranked #3 by Comics Retailer Magazine. -- Winner of both the Origins Award and Gamer's Choice Award for Best Roleplaying Game! -- Written by Steve Jackson, one of the best-known names in roleplaying. GURPS, the Generic Universal RolePlaying System, is the most flexible roleplaying system you can use. One set of rules that works for all genres. Adventure in any world you can think of. It's easy to learn...you can jump right in with quick-start rules, pre-designed characters, and an easy-to-play solo adventure.